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Top Tech Jobs & Startup Jobs in Charlotte, NC
Gaming
Supports game narrative production by organizing scripts and story assets, preparing voice-over materials, managing dialogue pipelines and metadata, coordinating localization and recording deliverables, tracking continuity, and assisting writers and narrative designers. Participates in script reviews, story development, dialogue troubleshooting, performance capture preparation, and documentation or training for narrative tools and workflows.
Top Skills:
Bug Tracking SystemsFinal DraftGame Development PipelinesExcelMS OfficeQuality Assurance Tools
Gaming
Develop and improve gameplay systems in C++, including character controls, abilities, enemy behaviors, interactive objects, platform features, trophies, and visual effects. Investigate and fix bugs while collaborating with experienced gameplay programmers. The internship provides mentorship and hands-on experience with game development workflows and technical problem-solving.
Top Skills:
C++
Gaming
Leads UX research for a AAA game title, defining research goals, test plans, surveys, and session formats. Conducts and moderates qualitative and quantitative studies, including playtests, focus groups, interviews, RITE, A/B testing, and narrative testing. Presents findings through reports, dashboards, and stakeholder presentations to guide development decisions. Collaborates with development teams, analysts, recruitment agencies, and external research partners, while advocating for accessibility and mentoring junior researchers.
Top Skills:
A/B TestingExcelLookerMicrosoft Office SuiteOmniPower BIQualtricsRiteTableau
Gaming
Designs, prototypes, implements, balances, and polishes enemy AI, mini-bosses, and boss encounters. Collaborates with gameplay programmers, animators, mission designers, and combat teams in a cross-disciplinary pod. Documents gameplay systems, incorporates feedback, supports mission design through training and model encounters, and contributes to game-wide combat quality, difficulty, differentiation, and playability.
Top Skills:
Adobe IllustratorMayaMicrosoft Office SuiteProprietary Game EnginesScripting SystemsUe4 BlueprintUnityUnreal Engine
Gaming
Leads the creative vision, design, prototyping, implementation, tuning, and polish of playable hero characters across combat, traversal, controls, camera, abilities, and progression. Collaborates with programmers, animators, artists, narrative, mission, and systems teams to deliver high-quality third-person gameplay. Owns character design standards, mentors designers, drives innovation in development tools, coordinates milestones, and ensures consistent quality across the project and studio.
Top Skills:
3D Modeling ToolsAnimation ToolsConfluenceLevel Editing ToolsMayaMicrosoft Office SuiteMiroProprietary Game EnginesScripting SystemsUnityUnreal Engine
Gaming
Creates and implements real-time visual effects for gameplay, environments, and cinematics. Responsibilities include particle effects, textures, shaders, geometry, UV sets, simulations, and FX event timing. The role optimizes effects for performance, collaborates with game development teams on engine implementation, and supports the game’s overall art style. Proficiency in Maya and Photoshop, knowledge of shader networks, animation, timing, and computer graphics fundamentals are required.
Top Skills:
2D/3D GraphicsHoudiniMayaNode-Based Shader NetworksParticle EffectsPhotoshopRigid Body SimulationsUv Mapping
Gaming
Leads a Systems Design team while contributing hands-on gameplay systems design for a large-scale game. Responsibilities include managing and mentoring designers, prototyping and implementing gameplay systems, documenting features, coordinating schedules and milestones, reviewing work, maintaining design standards, and collaborating with programming, production, and creative leadership to deliver high-quality game experiences.
Top Skills:
Adobe IllustratorMayaMicrosoft Office SuiteUe4 BlueprintUnityUnreal Engine
Gaming
Develop and maintain scalable gameplay systems focused on enemy, boss, and ally behaviors for AAA games. Collaborate with content and engineering teams, architect flexible features, optimize performance, review code, mentor junior programmers, estimate work, and drive architecture development for enemy behavior systems.
Top Skills:
3D MathematicsC++Linear Algebra
Gaming
Administer and stabilize the studio Flow Production Tracking environment and Flow/Jira Bridge; re-architect automation/event listeners, ensure data integrity, deploy reliable services, troubleshoot integrations, document configurations and recovery, configure schemas/permissions, build dashboards/reports, and support vendor workflows across production pipelines.
Top Skills:
Bi ToolsCi/CdContainerizationDeadlineFlowFlow Python ApiJIRAJira Rest ApiMayaPerforcePythonRvSg-Jira-BridgeShotgridShotgunSQLTk-CoreToolkitYaml
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