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Apollo.io

Staff Product Designer

Reposted 5 Days Ago
Remote
Hiring Remotely in United States
Senior level
Remote
Hiring Remotely in United States
Senior level
As a Staff Product Designer, you will collaborate with Product Managers and Engineers to design exceptional user experiences, utilizing data to inform decisions and maintain best practices across product surfaces.
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Apollo.io is the leading go-to-market solution for revenue teams, trusted by over 500,000 companies and millions of users globally, from rapidly growing startups to some of the world's largest enterprises. Founded in 2015, the company is one of the fastest growing companies in SaaS, raising approximately $250 million to date and valued at $1.6 billion. Apollo.io provides sales and marketing teams with easy access to verified contact data for over 210 million B2B contacts and 35 million companies worldwide, along with tools to engage and convert these contacts in one unified platform. By helping revenue professionals find the most accurate contact information and automating the outreach process, Apollo.io turns prospects into customers. Apollo raised a series D in 2023 and is backed by top-tier investors, including Sequoia Capital, Bain Capital Ventures, and more, and counts the former President and COO of Hubspot, JD Sherman, among its board members.

The Role

We are hiring a Staff Product Designer to help craft the future of Apollo. Product Designers serve a vital role here in helping us learn, test, and iterate to build the best experiences possible for our users. We appreciate designers who think deeply, speak clearly, love collaboration and feedback, and are always learning about best practices to master their craft!

Our Product Managers, Design, and Engineering teams are structured as Squads that are focused on several core features of the product. You will be assigned to a Squad alongside one Product Manager and multiple Engineers. You will also regularly collaborate with designers from other pods to share learnings and ensure a cohesive user experience.

Responsibilities

  • Working with the Product Manager on your squad to help brainstorm, build & validate solutions to user problems & goals.
  • Working with Engineers on your squad to understand constraints, hand off designs, and run design QA.
  • Collaborating with your squad during Weekly Sprint Planning & Daily Standups to ensure that we are building the best experience.
  • Collaborating with other Designers to provide feedback, share + learn best practices & maintain a cohesive experience in the product.
  • Interviewing users to validate designs & learn about user problems.
  • Using & building upon our design system to update portions of your surface.
  • Consistently integrating quantitative and qualitative data into essential product decisions.
  • Collaborating with your squad to identify the highest impact areas to work on, develop hypothesis, test, and iterate

Qualifications

  • 8+ years of experience designing and shipping complex web-based products founded in data and customer insights.
  • You have expert design instincts & best practice knowledge to translate user problems, user goals, business objectives and technical constraints into excellent product experiences to deliver quick turnarounds & shorten feedback loops.
  • You’re a self-starter that thrives while working in a fast-paced environment, working on multiple projects simultaneously.
  • You have experience creating and maintaining components across multiple product surfaces in Figma.
  • You are a voracious learner, constantly trying to learn how to improve customer experience, drive core metrics. Continuously learns new industry standards, staying up to date with how to get the most out of modern design tools including Figma.
  • You have a passion for typography and copywriting and know how to write a simple, compelling microcopy to support your UI design.
  • You’re experimentation-oriented – You have the ability to conduct user interviews, analyze the results of interviews, form hypothesis, test hypothesis with users via prototypes or product experimentation, and iterate.
  • No big ego – we can uphold excellent rhythms within our Product Management, Engineering & Design squads because each member has respect for each other, and has a shared understanding of the goals, vision, and principles that Apollo operates on.
  • You’re highly interested in user-centric design – we like to push each other to stay at the cutting edge of our field :)
Why You’ll Love Working at Apollo

At Apollo, we’re driven by a shared mission: to help our customers unlock their full revenue potential. That’s why we take extreme ownership of our work, move with focus and urgency, and learn voraciously to stay ahead.

We invest deeply in your growth, ensuring you have the resources, support, and autonomy to own your role and make a real impact. Collaboration is at our core—we’re all for one, meaning you’ll have a team across departments ready to help you succeed. We encourage bold ideas and courageous action, giving you the freedom to experiment, take smart risks, and drive big wins.

If you’re looking for a place where your work matters, where you can push boundaries, and where your career can thrive—Apollo is the place for you. 

Learn more here!

Top Skills

Figma

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