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1047 Games

Senior UI Artist

Reposted 11 Days Ago
Remote
70K-145K Annually
Mid level
Remote
70K-145K Annually
Mid level
Design high-fidelity UI mockups and visuals for game features, collaborate with teams, implement designs in Unreal Engine, and create optimized art assets.
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Overview

1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre. 

What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding. 

At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on Splitgate 2. 

What we’re looking for:

  • A passionate artist: You have exceptional attention to detail and a deep love for crafting beautiful and intuitive UI experiences.
  • A self-driven contributor: You go the extra mile - not because you're told to, but because you care about the work and its impact on the game. 
  • A passionate gamer: You are a gamer who grew up playing games and can recognize what separates exceptional games from the average ones. You understand the mindset of gamers which enables you to create and implement features that will further benefit the game

What you will be doing:

  • Design high-fidelity UI mockups, prototypes, and polished visuals for game features and HUD elements. 
  • Create in-game art assets such as iconography, illustrations, and rasterized elements that are optimized for performance and quality. 
  • Collaborate with UX designers to explore and visualize interface solutions. 
  • Work closely with art leadership to align with the game's visual style and maintain consistency. 
  • Implement UI designs using Unreal Engine (UMG) in collaboration with the engineering team, while helping improve workflow efficiency. 
  • Partner with cross-disciplinary teams - art, design, engineering, audio, and production to bring features to life. 

What you will need:

  • 3+ years of UI/visual design experience in interactive media, preferably in the game industry. 
  • Has shipped at least one commercial title in the game industry. 
  • A strong understanding of composition, color, typography, and graphic design fundamentals. 
  • Proficiency in design tools like Photoshop, Illustrator, and Figma.
  • Excellent communication, collaboration, and time-management skills. 
  • A creative, solutions-oriented mindset with strong problem-solving and troubleshooting abilities. 
  • Passion for games and a drive to push the quality bar of UI design. 

What will also be helpful:

  • Ability to design logos, symbols, emblems, and icon sets
  • Experience with Unreal Engine (UMG) and UI implementation pipelines 
  • Knowledge of motion graphics and animation in a UI context 
  • Familiarity with shader scripting and materials 
  • Awareness of accessibility best practices and inclusive design approaches 
  • Experience designing immersive, end-to end player journeys 
  • Background in building and maintaining UI style guides and component libraries 

Geographic location is a determining factor in compensation

$70,000$145,000 USD

Top Skills

Figma
Illustrator
Photoshop
Unreal Engine

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