Unity

HQ
San Francisco
Total Offices: 3
4,500 Total Employees
Year Founded: 2004

Unity Benefits Overview

Compensation + Benefits

Offers 401(K)

Offers life insurance

Provides a pension

Offers occupational accident insurance

Offers disability insurance

Offers charitable contribution matching

Offers supplemental life insurance

Offers accidental death & dismemberment insurance

Offers company equity

Offers employee discounts

Offers employee stock purchase plan

Offers dental insurance

Offers health insurance

Offers mental health benefits

Offers dependent care

Offers Flexible Spending Account (FSA)

Offers vision insurance

Offers Health Savings Account (HSA)

Provides family medical leave

Provides fertility benefits

Offers generous parental leave

Company Culture

Provides commuter benefits

Offers travel concierge services

Provides free snacks and drinks

Offers legal assistance

Utilizes a flexible work schedule

Offers a remote work program

Offers diversity-based Employee Resource Groups

Work-Life Balance + Wellbeing

Offers company-sponsored outings

Offers gym membership

Offers an Employee Assistance Program (EAP)

Offers generous PTO

Provides paid holidays

Provides bereavement leave

Offers paid volunteer time

Provides paid sick days

Career Growth + Development

Provides customized development tracks

Job training & conferences

Recently posted jobs

2 Days AgoSaved
Remote or Hybrid
5 Locations
AdTech • Artificial Intelligence • Gaming • Machine Learning • Software • Virtual Reality • Metaverse
Lead EHS delivery for Unity's AMER offices and own global EHS program work-packages. Develop policies, ensure regulatory compliance, define metrics and scorecards, manage EHS data architecture and platform administration, perform risk assessments, advise on health and safety, and manage vendor relationships to drive continuous improvement.
4 Days AgoSaved
Remote or Hybrid
4 Locations
AdTech • Artificial Intelligence • Gaming • Machine Learning • Software • Virtual Reality • Metaverse
Design and implement runtime protocols, formats, and systems to capture, serialize, stream, and replay interactive 3D content across engines. Own C++ runtime and C# APIs across editor, build, simulation, streaming, and playback. Optimize for low-latency, determinism, memory and bandwidth constraints, and build AI interfaces for inspecting and invoking engine state.