The Visual Designer will shape the visual identity across marketing and sales, collaborating on various initiatives, and conducting metrics-driven experimentation.
What you'll do
Requirements
We’re looking for a Visual Designer to bring this mindset to all our growth, marketing and sales initiatives.
- Define and shape our visual identity across our web presence, marketing channels, and product.
- Work closely with all our marketing initiatives big and small. This means executing to a high standard across everything from our website to sales collateral, social media assets and email campaigns.
- Help us come up with creative ways to reach our audience. We’d expect you to not just help us ship quickly at a high quality bar, but help us figure out what we do in the first place. It might be a new kind of campaign, a content series, a set of events – you name it, the less conventional, the better.
- Are excited about working in a company with design-focused engineers & founders, and a culture where craft and product sense play an important role. The level of attention on design work can understandably be daunting for some folks – we’d want you to be excited about it.
- Feel comfortable taking ownership in ambiguity. You should be happy with a bit of chaos and adrenaline that comes from being in a fast-moving product team.
- Prefer working in the open and default to sharing early and often. You seek input from the team vs iterating on your own and presenting only your final design.
- Want a clear roadmap, with clearly scoped projects and tickets. We're early, growing quickly, and things are messy.
- Want to focus on how things look, rather than how they perform (in addition to how they look). We're looking for someone who is excited about metrics-driven experimentation while preserving a strong sense of taste.
- Want to only work on product. While you'll be joining a very product-centric culture and work closely alongside the product team, your role will be predominantly about designing how we communicate the product, not the product itself.
- Expect all the perks of a big company. We’re a seed-stage startup and are competitive in what we offer at our stage, but it’s a different role and opportunity than working at an established tech company.
Requirements
- Feel at home working in Figma. You should be very comfortable making things on the web and obsess over making things look and feel great.
- Have an intuitive sense for good copy and how it can effectively convey an idea. You should be able to tell when a few changes to a headline really make a page sing and how words and visuals play together.
- Have worked for product-led companies, ideally in SaaS. You should have an intuitive sense of how products like ours look and how they are marketed.
- Ideally know your way around HTML and CSS a bit. We don’t expect you to be an expert by any stretch, but you should be comfortable fixing background colours in a pull request on Github.
- Ideally have experimented with video a bit and are excited to grow this area of your skill set.
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