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CD PROJEKT RED

Senior Technical Artist - Tools & Pipeline

Reposted 21 Days Ago
Be an Early Applicant
In-Office or Remote
Hiring Remotely in Boston, MA
5-5
Senior level
In-Office or Remote
Hiring Remotely in Boston, MA
5-5
Senior level
The Senior Technical Artist will develop tools and pipelines to support creative and technical goals in game development, collaborating closely with teams and optimizing workflows.
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Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Technical Artist with a focus in Tools and Pipelines to join our studio to work on Project Orion, the follow-up to Cyberpunk 2077. In this role you will help contribute to the research and development of our in-house tools and pipeline solutions to enable development teams to meet our creative and technical goals. 

Daily Responsibilities:

  • Work closely with designers, artists and other developers to understand their needs and ensure the tools and pipelines.
  • Extend and enhance Digital Content Creation applications such as Maya, Motionbuilder, or other DCC applications.
  • Ensure tools scale without sacrificing performance, maintaining efficient smooth workflows for content teams.
  • Write high-quality code that is optimised, bug-free, and aligned with project goals.
  • Prototype, research, extend, and integrate in-house tools and third party solutions leveraged by our content development teams.
  • Documentation, training, and guidance for development teams.
  • Foster cross-functional collaboration to ensure developed tools and pipelines contribute effectively to all game systems and components.

Qualifications

  • At least 5 years of professional experience as a tools & pipeline developer or technical artist within the game or film industry.
  • Strong C++, C#, and/or Python tool/plugin development and scripting professional experience.
  • Familiarity with content creation software (Blender, Autodesk Maya, Substance Painter).
  • A good understanding of content creation processes and supporting varied content development teams.  
  • Experience creating, extending, and maintaining API’s for co-developers.
  • Familiarity with developing application interoperability.
  • Experience with network automation, batching, and packaged environment setups.
  • Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
  • Demonstrated commitment to taking ownership, setting goals, exchanging knowledge and driving initiatives independently.
  • Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders.

Nice to have:

(Please note that these skills are not required to apply for the position)

  • Familiarity with procedural content systems.
  • Familiarity with UI/UX design patterns and paradigms. 
  • Familiarity with Unreal Engine 5. 
  • Experience in content performance/memory optimization. 

Additional Information

This job can be fully remote from the USA or Canada. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
     

If you have observed any irregularities in our recruitment process please click here to report them.

Top Skills

Blender
C#
C++
Maya
Motionbuilder
Python
Substance Painter
Unreal Engine 5

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