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CD PROJEKT RED

Senior Rendering Engineer

Posted 6 Days Ago
Be an Early Applicant
In-Office or Remote
Hiring Remotely in Boston, MA
119K-198K Annually
Senior level
In-Office or Remote
Hiring Remotely in Boston, MA
119K-198K Annually
Senior level
The Senior Rendering Engineer will develop and optimize rendering solutions for Cyberpunk 2, collaborating with artists and engineers to enhance visual fidelity.
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Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Rendering Engineer to join our office in Boston to work on Cyberpunk 2, the next major video game in the Cyberpunk franchise. In this role, you will become part of the team responsible for developing rendering solutions and optimizations to enable designers and artists to deliver the vision of the game.

Utilizing Unreal Engine 5, you’ll help define the future of visual fidelity in our games while collaborating with engineers and artists to breathe life into our titles.   

Responsibilities:

  • Maintaining and optimizing existing rendering systems.
  • Developing new rendering solutions for large-scale problems.
  • Working closely with art teams to provide performant and effective solutions.
  • Bringing our characters and worlds to life with your rendering knowledge.
  • Optimizing performance & memory utilization.

Qualifications

  • 7+ years of industry experience.
  • Fluent C++ and in-depth experience with graphics programming are essential.
  • Professional knowledge of Unreal Engine, preferably a shipped title with UE technology.
  • Extensive knowledge of rendering techniques and GPU/CPU architecture.
  • Comprehensive multithreaded programming experience.
  • Experience with one or more low-level graphics API (DirectX12, Vulkan, console, etc.).
  • Thorough experience with at least one graphics debugging tool (RenderDoc, Pix, console-specific, etc.)
  • Experience with low-level profiling and optimization.
  • Effective communication skills, responsibility, sense of ownership and dedication for work.
  • A proactive attitude towards helping the team to get their work done faster and more efficiently.

Nice to have:

  • Shipped at least one Unreal-based project.

Additional Information

The application window for this position will close by 04/30/2026.

This job can be hybrid/in-office or fully remote.

Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave — 20 days of holiday per year (26 days after two years).
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.

This position is a new role.

Estimated pay range for this position: $118,800 - $198,000 USD annually

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

#LI_Remote

Top Skills

C++
Directx12
Pix
Renderdoc
Unreal Engine
Vulkan

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