Location: Remote (USA, EU, LATAM)
Compensation: $100,000 USD
About HighriseHighrise is a digital fashion platform with millions of players who live and breathe style. We're in the business of fashion, it just happens to be digital. Identity, self-expression, and taste are at the core of everything we build. Our players notice the difference between good and great, and so do we.
The RoleWe're looking for one of the best graphic designers in the world. Not "great for a game company." Not "strong for their market." Top 1%, full stop.
You'll own the visual output that defines how Highrise looks and feels, and you'll set the creative standard for the rest of the team. This is a high-output, high-autonomy role with a daily and weekly shipping cadence. Speed and quality are both non-negotiable, and the bar for both is extremely high. If you're the kind of designer who thrives under that pressure and does their best work when the stakes are real, this is the role for you.
What You'll DoDesign original character art, promotional assets, and campaign visuals at the level of quality shown in our Drip Drop series, daily and weekly
Concept and execute across the full pipeline, from ideation to final delivery
Leverage every tool available to you, including AI-assisted workflows, to maintain exceptional quality at speed
Own creative direction for the broader design team, setting the visual bar, reviewing work, and giving sharp, actionable feedback that raises everyone's output
Push the visual identity of Highrise forward with your own creative instincts
A portfolio that is genuinely world-class, the kind of work that stands on its own with no explanation needed
A genuine eye for fashion and style, you follow the culture, you have opinions, and it shows in your work
Mastery across the full design toolchain (Photoshop, Illustrator, Blender, Midjourney, or whatever gets you to the best result)
The ability to produce exceptional work fast. Speed and quality are both held to an extremely high standard, there is no tradeoff between the two
Experience directing other designers, giving feedback, setting standards, and elevating a team's output
Complete self-direction and ownership, you define the standard, you don't wait for it
Background in fashion design or industrial design is a strong plus
Experience in games, entertainment, or digital goods is a strong plus
Top-of-market, we pay what it takes to work with the best
High agency, high expectation, high reward
A small, high-trust team where your work has real visibility and impact
The creative freedom to do the best work of your career
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