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Intel Corp

GPU Performance Engineer

Posted 5 Days Ago
Be an Early Applicant
Remote
Hiring Remotely in US
154K-217K Annually
Mid level
Remote
Hiring Remotely in US
154K-217K Annually
Mid level
The GPU Performance Engineer will optimize GPU performance by designing power architecture solutions, analyzing workloads, and debugging issues in a collaborative environment.
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Job Details:

Job Description: 

Who we are:

The GPU Power Architecture group is a specialized team within the Software & AI Group. We are a dedicated collective of experts focused on optimizing and advancing the power efficiency and performance of GPU technologies. Our team is committed to driving innovation in graphics processing and computational capabilities.

 

 

What We Do:

Our primary mission is to design and develop state-of-the-art power architecture solutions for GPUs that enhance performance while minimizing energy consumption. We work on creating scalable and efficient power management strategies that support a wide range of applications, from gaming and visualization to AI and machine learning. By leveraging our deep expertise in hardware and software integration, we aim to deliver groundbreaking solutions that meet the evolving demands of modern computing environments.

As part of Intel's GPU performance team, the candidate will be working on Intel's new Graphics Processing Units and mainly focus on optimizing the product to achieve the best in class performance. The key areas of focus are 3D graphics rendering techniques and algorithms, workload analysis, Hardware (HW) and Software (SW) debugs and performance bottleneck identification.

 

You will be working with a group of HW and SW architects, designer/developers in a multi-disciplinary environment.

 

Behavioral traits that we are looking for:

  • Strong and effective communication
  • Working across multiple groups

Qualifications:

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

 

Minimum skills and experience:

  • Bachelor's Degree in Electrical Engineering, Computer Engineering, Computer Science or related field and 3+ years of relevant experience.
  • Relevant experience includes but is not limited to:
    • Knowledge of GPU architecture
    • RTL debugs

Prefer skills and experience :

  • Modern APIs and rendering techniques with great coding skills.

          

Job Type:Experienced Hire

Shift:Shift 1 (United States of America)

Primary Location: Virtual US

Additional Locations:

Business group:The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them.

Posting Statement:All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of TrustN/A

Benefits:

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation.  Find more information about all of our Amazing Benefits here:

https://intel.wd1.myworkdayjobs.com/External/page/1025c144664a100150b4b1665c750003

Annual Salary Range for jobs which could be performed in the US:

$153,540.00-$216,770.00

Salary range dependent on a number of factors including location and experience.

Work Model for this Role

This role is available as a fully home-based and generally would require you to attend Intel sites only occasionally based on business need. However, you must live and work from the country specified in the job posting, in which Intel has a legal presence. Due to legal regulations, remote work from any other country is unfortunately not permitted. * Job posting details (such as work model, location or time type) are subject to change.

The application window for this job posting is expected to end by 08/07/2025

Top Skills

Gpu Architecture
Graphics Rendering Techniques
Modern Apis
Performance Optimization
Rtl Debug

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