Escape Velocity Entertainment

HQ
Orlando
44 Total Employees

Jobs at Escape Velocity Entertainment

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Gaming • Software
Lead QA strategy and execution for a AAA game development team. Manage internal, external, and co-development QA resources; oversee functional, gameplay, performance, multiplayer, stability, and certification testing; manage defects and risks; assess milestone readiness; coordinate releases; develop team members; and improve reporting, tooling, automation, and testing processes.
Gaming • Software
Designs and builds engaging maps, arenas, objectives, and combat spaces from concept through blockout. Collaborates with mechanics, AI, engineering, environment art, and cross-disciplinary teams; presents ideas, iterates through playtesting and feedback, improves gameplay tools, and mentors junior designers. The role requires strong game design knowledge, 3D level-building expertise, engine experience, communication skills, and a portfolio of shipped or playable level design work.
Gaming • Software
Designs enemies and NPC behaviors for a high-mobility multiplayer action game. Creates design specifications and technical documentation, collaborates with designers and engineers on scripting and behavior trees, analyzes player data and feedback to improve AI, coordinates dependencies with producers, and pitches new AI concepts to leadership.
Gaming • Software
Design and implement gameplay systems; develop, modify, and debug gameplay code (C/C++); deploy, optimize, and test on PC; collaborate with art, design, audio, and QA; document features and participate in code reviews.
Gaming • Software
Lead combat mechanics design for a multiplayer AAA title: craft weapons, abilities, and player systems; collaborate with design, art, and engineering; prioritize player experience; iterate and solve technical/creative problems.
Gaming • Software
Design and develop playable characters from concept through release, create combat mechanics, weapons, and abilities, prototype with animators and gameplay programmers, and iterate using player metrics and feedback to refine character balance and counterplay.
Gaming • Software
The Gameplay Designer will create and implement multiplayer gameplay mechanics, collaborating with various teams to ensure fun and balanced experiences.
Gaming • Software
The AI Director will oversee ML bot development and implementation, identify AI opportunities, educate teams, and prototype AI solutions.